Goal Rush
Provably Fair · RTP 95%| Games | Players | Time | Bet amount | Multiplier | Profit |
|---|---|---|---|---|---|
| Goal Rush | ad***in | 21:46:05 | 1,000 | — | -1,000 |
| Goal Rush | ad***in | 21:45:59 | 1,000 | 3.05× | +2,050 |
| Goal Rush | ad***in | 21:45:57 | 1,000 | — | -1,000 |
| Goal Rush | ad***in | 21:45:54 | 1,000 | — | -1,000 |
| Goal Rush | ad***in | 21:45:51 | 1,000 | — | -1,000 |
| Goal Rush | ad***in | 21:45:48 | 1,000 | — | -1,000 |
| Goal Rush | ad***in | 21:45:46 | 1,000 | — | -1,000 |
| Goal Rush | ad***in | 21:45:44 | 1,000 | — | -1,000 |
| Goal Rush | ad***in | 21:45:40 | 1,000 | — | -1,000 |
| Goal Rush | ad***in | 21:45:37 | 1,000 | — | -1,000 |
How to play Goal Rush
A 5-reel × 4-row football slot with 20 paylines. Captains land on reels 2–4, fill the whole reel as a WILD and multiply every line through them (×2 to ×25). 3 or more goals start Extra Time: Captains stay until the end and grow their multiplier each time they land again. You can buy Extra Time (84×) or Super Extra Time (175×) directly. RTP about 95%, max win 1,000× the bet.
How does the Captain multiply wins?
The Captain lands only on reels 2, 3 and 4, fills the whole reel and is WILD. A winning line through a Captain is multiplied by its multiplier; through several Captains, their multipliers are added up.
How is Extra Time different from a normal spin?
Captains land more often and stay on their reel until Extra Time ends. Each time another Captain lands on that reel, its multiplier goes up by 1. 3 or more goals add more spins.
Can I verify a spin?
Yes. The Captains, their multipliers, every cell and every Extra Time spin are taken in turn from the floats of the server seed, client seed and nonce.